Dust or Magic AppFest East Coast
Sunday Afternoon, November 2, 2014 (from 2 – 6 PM)
WHAT IS IT? A free public festival of children’s interactive media, that is idea for graduate students, small (or large) publishers, researchers and journalists looking to see a promising product in the very earliest stages. It is an informal warmup act for Dust or Magic Institute. We understand that there may be a low co-relation between the talent behind an app, and your bank balance.
WHERE IS IT: The Inn at Lambertville Station, 11 Bridge Street, Lambertville, NJ. Lambertville is on the commuter bus route from both NYC Port Authority and Newark Liberty International Airport. It is possible for an NYU ITP student to take the bus out in the morning, attend AppFest and return on an evening bus for less than $30.
REGISTRATION Please use this form. Attendees are limited to 100, including children.
PHOTOGRAPHY By attending, you understand that you may end up on YouTube.
AGENDA
1:00 Setup Find Lisa or Megan to check in and pick up a guest name badge.
2:00 pm Decide which role you want to play:
- Demo giver: grab a balloon (provided), write the name of the product you want to demo with marker. You may want to offer a free download code, business card or flyer so people remember your product. Please do not bring a booth or formal stand. Your only promotional material is your product, your balloon and your business card.
- Demo taker: Wander around and explore. Children are welcome.
5:00 pm – Welcome to the 14th Annual Dust or Magic in Lambertville in the new Riverside room.
AppFest participants are welcome to attend this session.
Reverse panel “huddle” — “The State of Children’s Interactive Media” Trends and news with contributions from a rare and expert audience, hosted by Warren Buckleitner and Daren Carstens, with input from Claire Green, Robin Raskin, Chris Byrne and John Barbour. This year’s topics may be:
- Publishing apps, ROI, and non-iTunes options.
- Lessons from the dust bin of new products and noble attempts.
- The five products that we all need to know about in order to be relevant in 2015.
- The state of Video Game Consoles (PS4, Xbox One and the Wii U) and handheld systems (N3DS).
- Toys, toys, toys … an industry point of view. Does Osmo stand a chance in ToyRUs?
- Wearable tech. Is the LeapBand viable? What else should be done?
- 3D Goggles and 3D printing — more bark than bite?
- Lessons from the children’s book publishers. These guys know a selling content to children … they’ve been doing it for centuries. What lessons do they have for digital products?
- Can the magic of Minecraft continue in 2015? Remember Club Penguin and Moshi Monsters? What mistakes must Notch avoid to survive in 2015?
- Dirty rotten sneaky evil trickery applied to children’s interactive products. Despite a few finds and laws, it’s still going on. Who’s doing it well, and what can we learn from them?
AppFest participants depart.